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UnrealCascade, the visual particle effects system, features:

  • Simple tool used by artists and level designers to to create visual effects for games and cinematics.
  • Preview any visual effect in real time in the exactly as it is seen in the game itself – make dynamic tweaks to an effect such as an explosion or a burning fire without any turnaround time.
  • Interacts with many different systems to create an intuitive, efficient, and integrated environment for true creative freedom.
  • Built around the concept of modules, and adding a new feature is a simple as adding a new module which drops right in and integrates seamlessly with the rest of the already existing functionality.